moondoggy23
Well-Known Member
So, in less than a week, the video game world will be a-flutter with news about the latest installments for game franchises, and updates to remakes of classics, as well as surprise announcements of games we've yet to hear about. This is a gamer's second most favorite time of the year: This is when you should get your "must buy" list established for the upcoming flood of new releases in time for the Holidays.
As I look at the list of games to be displayed at E3, and speculate on the secret reveals and huge announcements, I find myself unimpressed. Microsoft and Sony have gone on record and stated that there will not be any console reveals this E3 (although there are some who feel there may be a console reveal, still), and there are mixed sentiments from several well-known developers about the abilities of the Wii-U (whose specs we should find out about at E3). A lot of the games I see that are getting the most buzz are from titles that are sequels to games that are beginning to show their age. Aside from third or fourth iterations of a game, developers are also re-releasing titles that were made a couple of console generations ago with improved graphics and gameplay. Though some of these I am looking forward to (SimCity!), none of it is original or unique.
I guess I'm finding this E3, and maybe even the gaming world as whole, a little more lackluster than it had been in the past. With the growth of huge publishers buying up great game developers to churn out sequels to huge money-making titles annually, or bi-annually, there is little room for development of new content, and different types of games. Publishers are not going to put time and money into a game that hasn't proven itself in the past because of the possibility that it may not turn a large profit. One can take a look at Hollywood and see the regular releases of sequels to blockbuster movies as a very similar tactic. Most of the titles being produced are good titles, they're fun to play, and online multiplayer helps reconcile gamers paying so much for what can usually amount to a very glorified 6-8hr single player tutorial.
I know there are still developers out there who create their own content on their terms and release the titles on their own, but they cannot compare to the sheer power that larger publishers have to overshadow these small and unique games. I still find these games from time-to-time, and I enjoy them a lot. They are fun, different and well worth the money I pay for them. These small developers dare to go against what large publishers will tell you is the trend of gaming and create something that goes against everything and still sell the game, earning millions of dollars in the process.
I guess what my underlying point is throughout this very long tirade is that I miss the days when all developers had a level playing field, and there wasn't a few large companies blocking out small and new games from the majority's view with rehashes of the same game. If you take the time and look you will find these games, which are very different from your run-of-the-mill million dollar hits. You will find these games are made with passion and can have more replayability and enjoyment and cost far less. E3 is a great time for a lot of people in the video game industry: it helps create buzz for content that may have been previously overlooked, and it also helps amplify what is already a huge amount of anticipation for the larger titles. This year, I think I will try to find the smaller games being talked about at E3 and find something new to be excited about.
As I look at the list of games to be displayed at E3, and speculate on the secret reveals and huge announcements, I find myself unimpressed. Microsoft and Sony have gone on record and stated that there will not be any console reveals this E3 (although there are some who feel there may be a console reveal, still), and there are mixed sentiments from several well-known developers about the abilities of the Wii-U (whose specs we should find out about at E3). A lot of the games I see that are getting the most buzz are from titles that are sequels to games that are beginning to show their age. Aside from third or fourth iterations of a game, developers are also re-releasing titles that were made a couple of console generations ago with improved graphics and gameplay. Though some of these I am looking forward to (SimCity!), none of it is original or unique.
I guess I'm finding this E3, and maybe even the gaming world as whole, a little more lackluster than it had been in the past. With the growth of huge publishers buying up great game developers to churn out sequels to huge money-making titles annually, or bi-annually, there is little room for development of new content, and different types of games. Publishers are not going to put time and money into a game that hasn't proven itself in the past because of the possibility that it may not turn a large profit. One can take a look at Hollywood and see the regular releases of sequels to blockbuster movies as a very similar tactic. Most of the titles being produced are good titles, they're fun to play, and online multiplayer helps reconcile gamers paying so much for what can usually amount to a very glorified 6-8hr single player tutorial.
I know there are still developers out there who create their own content on their terms and release the titles on their own, but they cannot compare to the sheer power that larger publishers have to overshadow these small and unique games. I still find these games from time-to-time, and I enjoy them a lot. They are fun, different and well worth the money I pay for them. These small developers dare to go against what large publishers will tell you is the trend of gaming and create something that goes against everything and still sell the game, earning millions of dollars in the process.
I guess what my underlying point is throughout this very long tirade is that I miss the days when all developers had a level playing field, and there wasn't a few large companies blocking out small and new games from the majority's view with rehashes of the same game. If you take the time and look you will find these games, which are very different from your run-of-the-mill million dollar hits. You will find these games are made with passion and can have more replayability and enjoyment and cost far less. E3 is a great time for a lot of people in the video game industry: it helps create buzz for content that may have been previously overlooked, and it also helps amplify what is already a huge amount of anticipation for the larger titles. This year, I think I will try to find the smaller games being talked about at E3 and find something new to be excited about.