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Hang on, I've seen those before. Do you stream making those on Picarto by any chance?Believe it or not, I've been working on a little interactive map in RPG Maker for my RPG sessions in my own custom D&D 3.5 Universe and the such.
overworld
fancy bar thing
unfinished cul-de-sac thing
...yeah. I've been busy. >.>
Uh... no? I don't do any streaming at all. >.>Hang on, I've seen those before. Do you stream making those on Picarto by any chance?
Also, looks pretty rad!
Ah, must've been someone else using the game creator thing.Uh... no? I don't do any streaming at all. >.>
Your PC would die from the lag it would cause using your Ecuadorian interwebs.Uh... no? I don't do any streaming at all. >.>
I want to get into video game development. That's what I'm going to college for (that, and my backup as a computer programmer). I have the Unreal Development Kit and RPG Maker VX Ace Demo Version (Broke ) I was messing with the RPG Maker, but there are a couple of things I wanted...
1. I want some more customized tilesets. Stuff from more modern times, Steampunk, futuristic, and more fantasy (I want to focus horror first, but I want a wide variety of options)
2. I want to figure out if I can alter the battle system to more real time. The battle system included is honestly not near my favorite.
That is not how percentages work...Just letting you guy's and gal's know, Unreal Engine 4 is now completely free. However, If projects are released commercially, creators must pay a 5 percent royalty on gross revenue following the first $3,000 per product, per quarter.
Edit: If you think about it, 5% per quarter is 20% of annual sales. So, take that as you will.
Just letting you guy's and gal's know, Unreal Engine 4 is now completely free. However, If projects are released commercially, creators must pay a 5 percent royalty on gross revenue following the first $3,000 per product, per quarter.
Edit: If you think about it, 5% per quarter is 20% of annual sales. So, take that as you will.
To clarify Kerzyte's declaration: It's still only 5% annually.That is not how percentages work...
That is not how percentages work...
To clarify Kerzyte's declaration: It's still only 5% annually.
5% of one-fourth of your annual profit is obtained per quarter. Multiply 5% * (1/4) gets you 1/80 of your annual profit per quarter. Multiply that 4 times a year and you get 4/80 = 1/20 = 5%.
I'm looking into taking up 3D modeling and was wondering if you still have your concept art. The links aren't working so i can't see them but i'd love to give it a shot and see what i could possibly do with it.I want to get a couple of opinions from you guys and maybe even ask a couple of other things about the Station game I've been writing.
What kinda style do you see it being in? I'm hoping to do it 3D, but I'm still conflicted in what style and if I should make it detailed/realistic or stylized. I, personally, am a fan of realistic 3D but I'm not making the game for myself. So I want to see what you guys think is the best style.
What things/additions do you think would make the game better that I've not mentioned/missed? I like to know what other people like in a game so I don't just make a game for myself. It makes the whole game-making process easier and then the audience gets exactly what they ordered.
Would anyone be willing to help make this game? I need a programmer, 3D artist and maybe a concept artist. If the game gets popular and sells, those that helped will have their name on it and get a share of the profits.
And last but not least, would you T9K lads like to eventually Alpha and Beta test the game? If it does get made, people need to test it and since it will be made by someone/people from the community, you guys are the best monkeys for the job.
I removed the pictures after a major thing happened on another site. Didn't want the shit storm getting to T9K.I'm looking into taking up 3D modeling and was wondering if you still have your concept art. The links aren't working so i can't see them but i'd love to give it a shot and see what i could possibly do with it.
Granted I'm just starting out but I'm a quick study. I have Zbrush and Blender to work with. Both very capable programs for different parts of the process.
Not yet, but i should hopefully have something by tonight. Hopefully being the key word here lol.I removed the pictures after a major thing happened on another site. Didn't want the shit storm getting to T9K.
There weren't any concepts for the station game tho. I haven't been able to draw anything great in a while, but it's all pretty simple stuff.
the 3d stuff would just be hallways and the characters.
Have you got any pictures of anything you've done?
That's more than most people accomplish before losing interestUgh I made a game on Unity that involves rolling a ball
Well, from just loading up the program for the first time today, and not even knowing how to turn the camera (The controls are tricky, ok..?)Have you got any pictures of anything you've done?