Nobody enjoys long blocks of text, so I'll keep this short.
== Wipe ==
On Sunday, January 13, at 17:00 GMT-6, survival will be wiped.
== Creative World ==
The main world will be replaced with a relatively large creative world, using the current plot system.
Plots are purchased with vote credits.
No mobs.
Teleports available to any XZ coordinate.
Not stored on ramdisk, so size can be expanded at any time.
== Survival World ==
A secondary world will be created for survival.
Wiped on a swift schedule (tentatively every two weeks).
Full mobs, including creeper explosions and endermen grief.
Absolutely no permissions or plots, griefing will not be monitored or banned for.
PVP available above a certain latitude (Runescape style)
Standard Nether and End available, with player portals.
Bed spawns enabled, except in PVP area.
== World Transition ==
A user can transfer from creative to survival at any time, but their inventory will be emptied.
On first entry to survival world, user will spawn at random coordinate in non-PVP zone. There is no "spawn area."
On subsequent entries, user will spawn where they last left the world, or nearest safe position.
A user can transfer from survival to creative only when standing near their bed spawn and their inventory is empty.
== Wipe ==
On Sunday, January 13, at 17:00 GMT-6, survival will be wiped.
== Creative World ==
The main world will be replaced with a relatively large creative world, using the current plot system.
Plots are purchased with vote credits.
No mobs.
Teleports available to any XZ coordinate.
Not stored on ramdisk, so size can be expanded at any time.
== Survival World ==
A secondary world will be created for survival.
Wiped on a swift schedule (tentatively every two weeks).
Full mobs, including creeper explosions and endermen grief.
Absolutely no permissions or plots, griefing will not be monitored or banned for.
PVP available above a certain latitude (Runescape style)
Standard Nether and End available, with player portals.
Bed spawns enabled, except in PVP area.
== World Transition ==
A user can transfer from creative to survival at any time, but their inventory will be emptied.
On first entry to survival world, user will spawn at random coordinate in non-PVP zone. There is no "spawn area."
On subsequent entries, user will spawn where they last left the world, or nearest safe position.
A user can transfer from survival to creative only when standing near their bed spawn and their inventory is empty.